OSAKA UNIVERSITY SHORT-TERM STUDENT EXCHANGE PROGRAM _ |
Objective and Lecture Trip
Virtual Reality is a set of information technology to emerge realistic environment within or under support of computing resources. This lecture overviews supporting technologies and series of applications to recognize possibilities and limitations of this state-of-art technology package.
Lecture Outline
1. Introduction
[Basics]
2. Taxonomy of Virtual Reality
3. Visual Sensation
4. Auditory Sensation
5. Haptic and Tactile Sensation
6. Other Sensations
[Applications]
7. Visualizations
8. Industrial Applications
9. Entertainment
10. Medical Applications
11. Archeological Application
12. Mixed Reality Applications
13. Site Visit I
14. Site Visit II
15. Summary
(Contents and orders may be changed partialliy)
Textbook
No particular textbooks. Materials will be provided on-line.
Grading
Several essays.
OUSSEP _ |
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