OSAKA UNIVERSITY SHORT-TERM STUDENT EXCHANGE PROGRAM _

Virtual Reality -Basics and Applications-


Objective and Lecture Trip
   Virtual Reality is a set of information technology to emerge realistic environment within or under support of computing resources. This lecture overviews supporting technologies and series of applications to recognize possibilities and limitations of this state-of-art technology package.

Lecture Outline
   1. Introduction
   [Basics]
   2. Taxonomy of Virtual Reality
   3. Visual Sensation
   4. Auditory Sensation
   5. Haptic and Tactile Sensation
   6. Other Sensations
   [Applications]
   7. Visualizations
   8. Industrial Applications
   9. Entertainment
   10. Medical Applications
   11. Archeological Application
   12. Mixed Reality Applications
   13. Site Visit I
   14. Site Visit II
   15. Summary
   (Contents and orders may be changed partialliy)

Textbook
   No particular textbooks. Materials will be provided on-line.

Grading
   Several essays.

OUSSEP _
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